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Well, here you have it folks. Its short lifetime has been invaluable to us PC enthusiasts, but alas, it was never meant to be. Taking us from that blasted 22nm architecture down to 14nm was an incredible feat. But it was too little, too late. Ultimately, the little chip paid the price, doomed to retire to an early death. The only team member to remain was Margaret Robertson, who in replaced Mott as editor.

Edge has been redesigned three times since the magazine launched. The first redesign occurred in ; the second in ; and the third in The first redesign altered the magazine's dimensions to be wider than the original shape. The latest design changes the magazine's physical dimensions for the second time, and introduces a higher quality of paper stock than was previously used. Each issue includes a " Making-of " article on a particular game, usually including an interview with one of the original developers.

Like the "making-of" series, each focuses on a single game and, with the benefit of hindsight, gives an in-depth examination of its most interesting or innovative attributes. Although an overall list of contributors is printed in each issue's indicia , the magazine typically has not used bylines to credit individual writers to specific reviews and articles, instead only referring to the anonymous Edge as a whole. Since , some contributed features are credited with a byline.

The magazine's regular columnists have been consistently credited throughout the magazine's run.

In addition, several columnists appear toward the beginning of the magazine to talk about the game industry as a whole, rather than focusing on specific game design topics. In addition, numerous columns were published anonymously under the pseudonym "RedEye", and several Japanese writers contributed to a regular feature called "Something About Japan".

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James Hutchinson's comic strip Crashlander was featured in Edge between issues and Edge scores games on a ten-point scale, from a minimum of 1 to a maximum of 10, with five as ostensibly the average rating. For much of the magazine's run, the magazine's review policy stated that the scores broadly correspond to one of the following "sentiments":.

In a December retro gaming special, Edge retrospectively awarded ten-out-of-ten ratings to two titles released before the magazine's launch:. In Edge ' s 10th anniversary issue in , GoldenEye was included as one of the magazine's top ten shooters, along with a note that it was perhaps "the only other game" that should have received a ten out of ten rating.

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The game had originally been awarded a nine out of ten, with the magazine later stating that "a ten was considered, but eventually rejected". Resident Evil 4 , which came second in Edge Presents The Best Videogames , originally obtained a nine, but according to the Best Videogames issue, it came "as near as dammit to the sixth at the time Edge ten". The 20th anniversary issue E published in August carried a feature called "The Ten Amendments", in which the following seven games' scores were retrospectively adjusted to ten-out-of-ten.

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A rationale was provided for each. An Australian edition was briefly published in early , for less than six months. The Australian edition consisted mostly of content from the UK edition, along with news on the local games industry. The Brazilian edition was launched in Brazil in May It includes articles translated from the UK magazine alongside original local content. The German edition was thinner than the English original, the covers were slightly changed and the ratings raised. In January it was changed to a bi-monthly schedule and in July it was finally shut down.

In October , an Italian localised edition was launched under the name Videogiochi and published by Future Italy. Last issue: September At the end of May , a post in the official Edge Spanish forums [55] made by the main administrator, stated that Globus was about to close its video game division, which meant the closure of the Spanish edition of Edge and NGamer. In October , a new official Edge Spanish edition is released. A new number comes every two months. From Wikipedia, the free encyclopedia. UK video game magazine.

This article is about the video game magazine. For the scientific think tank, see Edge Foundation, Inc. This article's lead section does not adequately summarize key points of its contents.

PC Magazines | Personal Computer Subscriptions - Page 4 -

Please consider expanding the lead to provide an accessible overview of all important aspects of the article. Please discuss this issue on the article's talk page. July Main article: Game Pro.

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Maximum PC Specials

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